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AI Insights · Timothy · April 2024

Top 5 Arcade Racing Apps on iOS in Czech Republic – Q1 2024

Explore the performance of the top 5 arcade racing apps on iOS in the Czech Republic during the first quarter of 2024, featuring trends in weekly downloads, revenue, and active users.

Top 5 Arcade Racing Apps on iOS in Czech Republic – Q1 2024

In the first quarter of 2024, the top 5 arcade racing apps on iOS in the Czech Republic showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at their performance data sourced from Sensor Tower.

Race Master 3D - Car Racing from SayGames LTD saw its weekly downloads start strong at 1.2K in early January, then decline to around 600-700 for most of the quarter, before rising to 1.1K by the end of March. Weekly revenue fluctuated slightly, peaking at $154 in the first week of January and maintaining an average of around $120 throughout the quarter. Active users started at 6.9K, dipped to 4.8K mid-quarter, and then climbed back to 5.7K by the end of March.

Bridge Race by SUPERSONIC STUDIOS LTD experienced a peak in downloads of 1.2K at the end of January, with a significant drop to just 43 downloads in mid-February, before recovering to around 776 by the end of March. Revenue trends were relatively low, peaking at $84 mid-January and fluctuating between $9 and $80 for the rest of the quarter. Active users showed a downward trend from 5.2K in early January to 3.2K in mid-February, with slight recovery to around 3.7K by the end of March.

Pocket Champs PVP Racing Games from MADBOX exhibited a notable increase in weekly downloads from 252 in early January to a peak of 1.5K in mid-March. Revenue followed a similar upward trajectory, starting at $674 and reaching a high of $1.6K by mid-March. Active users also saw significant growth, starting at 1.4K and rising to 3.7K by the end of the quarter.

Asphalt Legends Unite by Gameloft had more stable trends. Weekly downloads started at 464, dipped to around 300-400 for most of the quarter, and ended with a slight rise to 862 by the end of March. Revenue peaked at $1K in late January but generally stayed between $400 and $800. Active users showed a peak of 1.8K in late January and maintained around 1.1K to 1.7K for the rest of the quarter.

Finally, Need for Speed No Limits from Electronic Arts had fluctuating downloads, starting at 228, peaking at 813 in mid-March, and then dropping to 263 by the end of the quarter. Revenue remained relatively steady, ranging from $346 to $770, with a peak of $770 in mid-February. Active users saw a notable increase from 940 in early January to a peak of 2.2K in mid-March, before settling at 1.2K by the end of March.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024